Daniel MingioneArgentine with Italian nationality, born on December 21, 1971 in Buenos Aires. Currently residing in Spain.
Phone: 695027537. Email: [email protected] |
Work experience |
Freelance: Animation and 3D modeling (Kid Characters, video games characters). Children's illustration. Drawings. (Actually)
Dynativ 4: Props creation and levels assembly for Real Estate projects in Unreal 4 Engine (2016-Present) Beach House UrbanK Project Santa Marta Kitmaker Entertainment (Video games): generalist graphic designer for mobile games in Java and Android. 3D and 2D animation. Unity 3D experience. www.kitmaker.com Palma de Mallorca. Spain. (3 / 2013-6 / 2015) Games GI (Video games): 3D Modeling, 3D texturing, 3D animation and motion capture, illustration, interface design and FX in the following projects: "Tahoe World" (demo game) and "World War II General Commander" (video game ENDED ). www.gamesgi.com Madrid. Spain. (6 / 2006-6 / 2009). Trebol animation (Audiovisual production): 3D animation, rigging and modeling to TV Show. Buenos Aires. Argentina. (08- 11/2005). www.trebolanimation.com Multimedia studio: Creating characters, storyboard, 3D texturing, mapping, modeling and editing. Buenos Aires. Argentina. (2002-2004) Editorial Illustration: History and geography encyclopaedia . Language and Biology textbooks. Editorials "Alma Ediciones" (Producer of contents for Mexico). and "Puerto de Palos." Buenos Aires. Argentina. (2000-2004). www.puertodepalos.com.ar |
Training |
Softwares:
Senior level: Adobe Photoshop. Autodesk 3D Studio Max. Intermediate: Z Brush. Adobe After Effects. Adobe Illustrator. Adobe Indesign. Autodesk Mudbox. Unity 3D Basic Level: Adobe Premiere. Adobe Flash. Graphic Design for Multimedia Applications: Graphic Design 2D (Photoshop). Graphic Design 3D (Autodesk 3D Studio Max). Digital Video (Adobe Premiere). Graphic Design Web Applications (Adobe Flash): 270 hours. Editrain. Madrid. Spain. (2011). Digital Infographic: Introduction to information genres. Post-production techniques, creating sketches, selection and data processing. Image retouching with Adobe Photoshop. Digital Illustration with Adobe Illustrator. Layout with Adobe InDesign.: 320 hours. Editrain. Madrid. Spain. (2010). Digital layout with Adobe Indesign: 44 hours. Editrain. Madrid. Spain. (2010) Animation Master: Traditional animation, characters creation, storyboard, layout. "Bujos Producciones" Buenos Aires. Argentina. (1995). Garaycochea drawing school : Artistic Drawing. Cartoon. Illustration. Traditional animation. (Buenos Aires, Argentina) (1993-1996) |